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technomantics

5 Game Reviews w/ Response

All 31 Reviews

You can use tools like mt Paint, Inkscape, Pencil, to make your own graphics for the game :) The music doesn't seem to fit with the visual style of the foreground graphics. Perhaps think 8bit chiptunes or future synth-type tunes. For sound effects, you should check out sfxr.

If you make it an endless runner, where the platforms move and the player has to keep up or die, it might add a funner dynamic to the gameplay. Include a leader board or high score board of some kind, and I think you might get more players and more positive feedback.

Change the main character to something unique, and animate it so that it looks like it is moving forward. Cute first effort with Stencyl, but try adding your own little unique gameplay hook. It is one thing to use templates and examples from other people, so that you learn, but you should always try to add a little something that your game has that others do not.

woeterman94 responds:

Amazing! Thanks, I'll try these out :)

Thanks for your feedback.

Very cool that you used one of my songs! I like the design of the game. If you had an optional "move with mouse and jump with left click" controls, it might open it up to more players ;)

aletss responds:

Your song was very useful for the game so thanks :D
About the mouse movement, how exactly do you move with the mouse? i get the click jump but how would it move??? (PM me if you can)

A simple and deep fun puzzle game!

Excellent work, really makes you think 8)

Nutcasenightmare responds:

Bulging eyes, the forced smile, lack of nose...
8) looks so much like a Monster's face.

Also, thanks! Play on, fellow monster.

You made a game where people have to think some!

I would have made the Menu slider blink slightly after a set time because I didn't immediately know where to look for restarting a level if I messed up the sum, or had numbers left over. Great visuals and I like the attitude of the Nomber monster ;)

Fictionalhead responds:

Good suggestion. I do have it called out in the instructions, but a lot of people just jump right in and may miss it. I'll probably make it more obvious in version 2 of the game.

Thanks!

I like the simplicity but...

..the large fish are hard as heck to dodge! Fun little game, nice small file size!

mononog responds:

thanks, yeah
when 48 or 32k fish come out i will add a bunch of stuff and balance it.

Thank YOU for visiting Hatcher Technomantics on NEWGROUNDS! 8) We like to entertain people, make them laugh. We love to learn & help people. Being creative is something that keeps us going and happy when life throws speed bumps & detours in your way. ;)

Hatcher Technomantics @technomantics

Male

Design & Dev

Hard Knocks & Wonderful People

Mountain Island Cave

Joined on 11/16/10

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