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technomantics

31 Game Reviews

5 w/ Responses

Liked the artwork!

Too short of a game, and the animated hints you gave were pretty easy to know when the Dragon was going to attack.

Check out the old game Dig Dug for some inspiration about how you could possibly add enemies or surprises hidden in the ice. Like: is the next block going to spawn an enemy? Give me a bonus? Push me back up 3 or 4 blocks?

Maybe try adding a time limit so it feels like an impending doom if they don't rescue the people in time ;)

Looks pretty, but...

The quick moving clouds are distracting ;)

The presentation is nice, but it feels like a slower version of bejeweled, and I kept having to wait for the animations to finish before I could click on other matches to keep playing.

The art kind of looks like pictures were just put together to make a quick match 3 game instead of making it all mesh well together in a cohesive theme.

Maybe work on making the gems a little bit bigger, and the themes of the level not so detailed. The backgrounds are suppose to enhance the playfield, they kept distracting me ;)

The audio for the music seems to be louder than the sound effects.

Good game, needs a little bit more work, add achievements and you could put this on Facebook.

Neat concept, but...

Is a little bit rough around the edges. No sound effects or music to add a feeling of danger and eminent defeat? This doesn't have anything new or unique to separate it from similar games yet.

Simple yet challenging!

It definitely tests your dexterity! With a keyboard, mouse, or even a wacom tablet, it is still hard! Maybe change some of the maze design a little so people don't have to start a level over (unless they want to), but have them gain or lose points depending on how many times they touch the sides! Maybe later on add achievements and bonuses for NOT touching the sides.

Work on optimizing it some

It uses up too much CPU (80-90%) on a 1 year old dual core CPU in Firefox and Opera. Try taking off the alpha channels out of the balloons (or only leave it for the special ones), and find a way to render that many objects faster if you can (maybe have the few ballons start out small, and then shrink them as more get cloned). At the end I wasn't sure what was going on because I didn't have control until the combos were done. Maybe explain that a little bit better for first time players. Good effort!

Neat little game!

I like the subtle puzzle aspects of it. I do wish there was more variety in sound effects, specially when you win ;)

This is well done!

I can imagine this on a handheld device or game console! Good fun!

Nicely executed!

Maybe add a quick tutorial subtitle on the first level to remind people what to do who are too lazy to read the instructions like "Get the same color spheres as your square! Dodge the same color ones!" or something like that. I had fun with this trying to dodge all of them!! Add a theme with some nice graphics, expand upon it a little bit (like a Robotron or Zombies attacking vibe), and I see this getting better! =)

I like the simplicity but...

..the large fish are hard as heck to dodge! Fun little game, nice small file size!

mononog responds:

thanks, yeah
when 48 or 32k fish come out i will add a bunch of stuff and balance it.

Good effort!

Good job making this with The Games Factory 2 Newgrounds Edition!

Thank YOU for visiting Hatcher Technomantics on NEWGROUNDS! 8) We like to entertain people, make them laugh. We love to learn & help people. Being creative is something that keeps us going and happy when life throws speed bumps & detours in your way. ;)

Hatcher Technomantics @technomantics

Male

Design & Dev

Hard Knocks & Wonderful People

Mountain Island Cave

Joined on 11/16/10

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